The development of mobiles has led towards significant changes also in the evolution of videogames, which were previously developed only for PC and consoles.
Analysing the available data it is clear that the future of the videogames lays in the mobile devices, especially thanks to the flexibility offered by the apps.
Thanks to the implementation of mobile games, it is also possible to enrich the didactic programme in the field of training projects designed for different age groups.
The development of games with an educational purpose can be distinguished among different types of applications:
edugames are designed to achieve educational goals.
GAME BASED LEARNING
at the beginning these games were thought for entertainment, but later they were developed to achieve educational goals
SIMULATION BASED LEARNING
these games faithfully simulate an object, a process, a procedure or a situation in order to achieve educational goals.
GAMIFICATION OF LEARNING
gamification is the use of components which make a videogame funny, rewarding and stimulating.